Golden Sun | Promo, Preview | Nintendo Game Boy Advance (GBA)

2013-10-26 1

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Golden Sun Promo Preview

Golden Sun, released in Japan as Ōgon no Taiyō: Hirakareshi Fūin (黄金の太陽 開かれし封印), is the first installment in a series of fantasy role-playing video games developed by Camelot Software Planning and published by Nintendo. It was released in November 2001 for Nintendo's Game Boy Advance and was followed by a sequel, Golden Sun: The Lost Age, in 2003. The game is notable for certain distinctive game elements, such as the use of special "Djinn" that empower the player and can be used against enemies.

Golden Sun's story follows a band of magic-attuned "Adepts" whose purpose, as it is revealed early on, is to protect the world of Weyard from alchemy, a potentially destructive power that was sealed away long ago. During their quest, the Adepts gain new abilities (called Psynergy), assist others, and learn more about why alchemy was sealed away. The story continues in The Lost Age, this time from the perspective of the antagonists.

The game was highly praised by critics; IGN's Craig Harris said that Golden Sun could "arguably be one of the best 2D-based Japanese RPGs created for any system." The game has sold more than one million copies in Japan and the United States. A third game in the series, Golden Sun: Dark Dawn, was released in 2010.

Golden Sun is a contemporary presentation of the traditional role-playing video game formula, in which the player controls a cast of four characters as they journey through a fantasy-themed world, interact with other characters, battle monsters, acquire increasingly powerful abilities and equipment, and take part in an ongoing narrative. Although many of the player's actions are compulsory, Golden Sun often allows the player to visit previous locations and complete certain objectives out of order.

Much of the time spent outside of battle takes place in dungeons, caves, and other locales, which often feature puzzles integrated into their layout. These puzzles require the player to perform a variety of actions, such as creating makeshift bridges by pushing logs into rivers, or shifting the track of a mine cart to gain access to new areas. Many of these puzzles require use of the game's form of magic spells, "Psynergy" ("Energy" in the Japanese version); this is in contrast to many RPGs, which often restrict magic to within battles and post-combat healing. Psynergy, however, is used for both purposes; for example, the "Whirlwind" spell that damages enemies in battle is also used out of battle to remove overgrown foliage blocking the player's path. Psynergy comes in four elements: Venus (manipulation of rocks and plants), Mars (revolving around fire and heat), Jupiter (based on wind and electricity), and Mercury (concerning water and ice). Players can return to previous locations in the game to finish puzzles which they could not solve earlier because of the lack of a specific Psynergy spell.

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